Now you can grab a barrel
IAPWAKAC » Devlog
Some bug fixes and another stuff:
- Picking up items like boxes, barrels, keys (and other things soon)
- Most control methods described on the game page like moving using arrows or attack using P or Z button (except not yet implemented mechanics of interaction with objects)
- Rope interaction mechanics reworked: now, during the descent, you will not fall from the rope, as well as during the ascent, you will move smoothly but when you jump you stop holding on to it
- The error of stuck in blocks when jumping into the corner of the box or platform or sliding along the wall is fixed
- Added eye spawners (eye script and battle mechanics still under development)
- Some improvements in the level itself: the first zone is simplified by adding a rope
The second, on the contrary, is complicated by moving boxes and adding eyes' spawner
Future plans:
- Add animation to objects when you drop them
- Refine the interaction of the eyes and the player
- Finalize keys, doors and chests
- Complete the goblin script
- Make sections About and Options in the menu
- Add a death screen and the ability to start the game again when HP runs out
IAPWAKAC
Status | Prototype |
Author | Kepler-88 d |
Genre | Platformer, Adventure |
Tags | 2D, Pixel Art |
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