Now you can grab a barrel


Some bug fixes and another stuff: 

  • Picking up items like boxes, barrels, keys (and other things soon)
  • Most control methods described on the game page like moving using arrows or attack using P or Z button (except not yet implemented mechanics of interaction with objects)
  • Rope interaction mechanics reworked: now, during the descent, you will not fall from the rope, as well as during the ascent, you will move smoothly but when you jump you stop holding on to it


  • The error of stuck in blocks when jumping into the corner of the box or platform or sliding along the wall is fixed

  • Added eye spawners (eye script and battle mechanics still under development)


  • Some improvements in the level itself: the first zone is simplified by adding a rope

The second, on the contrary, is complicated by moving boxes and adding eyes' spawner

Future plans:

  • Add animation to objects when you drop them
  • Refine the interaction of the eyes and the player
  • Finalize keys, doors and chests
  • Complete the goblin script
  • Make sections About and Options in the menu
  • Add a death screen and the ability to start the game again when HP runs out

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